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NPC Generator

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Advanced [show]


Adam Enfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a black and green robe with the hood down. His brown hair is matted, messy, and big. He has green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Rich, Enemies. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Enfield, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Adelard Sydney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side. He carries with him a set of glaives on his belt, each one with a ruby on the hilt. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are likewise brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Adelard was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Adventurer, Job, Rich, Has a crush. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Sydney, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 33000 sp.


Social Check DCs


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he very much looks the part of a Animal Trainer. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Randal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Animal Trainer job and began his own company from there.

Motivation: To be a Shoemaker again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Melancon, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 cp. Blue quartz (15 gp). Pink pearl (50 gp).


Social Check DCs


Chad Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a pastel coat with blue slacks. He has a moderate pudge and is not very fit. His hair is short and blonde. This blue eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac. Bonds: Guardian, Religious, Rich, Nature. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Chad Ansley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Arcana +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 cp. Zircon (80 gp). Obsidian (12 gp). Red spinel (120 gp). Jade (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His white hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Anselm Shelley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 5 (-3)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Carnelian (50 gp). Azurite (7 gp).


Social Check DCs

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