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NPC Generator

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Advanced [show]


Trym Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple tan robe with black stripes complete with hood. He wears his chestnut hair down. His brown eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Trym Blythe, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Iolite (50 gp).


Social Check DCs


Geoffrey Royston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white trousers with brown and green striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Rich, Debt. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Royston, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)16 (+3) 15 (+2)7 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common, Auran, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light green in addition to tight pants. He wears his blonde hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and many goblins want him driven away

Ideals: Joker. Bonds: Attractive, Mentor, Criminal record, Enemies. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Tim Brixton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. 1 Banded mail. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Chad Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in brown turtlenecks beneath a grey coat with brown slacks. He is an epitome of beauty. He wears a small hat to cover his moderate length blonde hair. His gray eyes peer out from beneath his small brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: Chad hails from a village terrorized by drow. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Chad Dalton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has brown hair. He has gleaming, smiling blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Bounty Hunter, Gerald learned a great deal about his father's area of expertise. A gifted student he started as a Seamstress, but he got bored and became a Bounty Hunter. He has set out to sabotage the competition.

Motivation: He wants revenge against gnolls.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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