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Advanced [show]


Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.

History: He is a Slaad in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Henry Tenley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Orc, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1300 sp. Sard (20 gp). Azurite (15 gp). Red spinel (40 gp). 1 Bullseye lantern.


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is typically in his Mason uniform. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He got into the Mason business at a young age. Cursed with a spirit at a very young age, Aldous has worked very hard to control his curse. He then took over the family business and is one of the better Mason for hire.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Logical. Flaws: Disease. Bonds: Job, Attractive. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Aldous Tickle, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. Star rose quartz (70 gp). Rhodochrosite (6 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Colton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Theodoric Colton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Smoky quartz (60 gp). Aquamarine (700 gp). 1 Half-Plate.


Social Check DCs


Chad Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Entrepeneur, Artistic. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Chad Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp. Iolite (30 gp). Violet garnet (800 gp).


Social Check DCs


Gunter Hailey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Marshal, but he got bored and became a Junk Dealer. He left for the east, certain he would find work there.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Mundane, Racist. Bonds: Job, Mentor, Immigrant. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Gunter Hailey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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