Gilbert Presley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. With bright silver hair and a scraggly beard. He has gleaming, smiling blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Gilbert was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and a rival would like him out of the picture
Ideals: Justice. Flaws: Selfish. Bonds: Criminal record, Family. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 2 Smokesticks.
Balimaar Kendall, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His golden hair is lengthy and is close to two feet long. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork studded leather. 1 Half-Plate.
Simon Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears white cloth garments or leather armor. He has shaved his head bald. His eyes are violet and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Shane Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. His amber eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Artistic. Bonds: Rich, Attractive. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Amber (70 gp). Onyx (20 gp). Moonstone (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
John Hayes, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a grey vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Insomniac. Bonds: In love, Rich, Immigrant. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
