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Advanced [show]


Gerard Lindsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a pixie cut. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Mundane. Bonds: Slave, Rich, In love. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Gerard Lindsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Braxton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He has a small bristly mustache and wavy black hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Braxton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His hair is short and blonde. This amber eyed easterner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and human compassion

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Peter Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Presley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: The child of eastern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Presley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Dalton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Manfred studied abroad. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Enemies, Nature. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Dalton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 3 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)10 (+0) 15 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Smoky quartz (30 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs

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