Bernard Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His green unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bernard's homeland. Bernard decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Disease, Insane, Forgetful. Bonds: Immigrant. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Black pearl (700 gp). Violet garnet (700 gp). Red-brown spinel (100 gp).
Everard Beckwith, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. He has styled his red hair well, parting it to the right. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Insane, Impulsive. Bonds: Rich, Religious. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. Obsidian (14 gp).
Bertram Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his auburn hair. He has violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Rich, Attractive. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Kyle Mitchell, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He has a very tight haircut. His eyes are brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Military, Job. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Bernard Brandon, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His hair is black and curly. His eyes, though not visible through his cowl, are hazel.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Bernard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: To be a Beggar again; and human compassion
Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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