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NPC Generator

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Advanced [show]


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His long golden hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Nature, Job. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Raymond Snape, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Golden yellow topaz (300 gp). Deep green spinel (110 gp). 1 Healer’s kit.


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His silver hair and beard is wavy and long. He is baby faced.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Apothecary, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Poor. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Northcott, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 5 (-3)10 (+0) 13 (+1)11 (+0)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Old masterpiece painting (600 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a white and black robe with the hood down. His blonde hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to find somewhere to settle down

Flaws: Insane, Addict, Mundane. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Royal, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Moss agate (15 gp).


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Secretive. Bonds: Religious. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Odo Willoughby, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his blonde hair well, parting it to the right. This brown eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Gifted, Philantrophist. Flaws: Cynical. Bonds: Military, Family. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Anselm Benson, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Deep blue spinel (500 gp). Obsidian (5 gp). Black pearl (500 gp). 4 Smokesticks. 2 Alchemist’s fire.


Social Check DCs

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