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NPC Generator

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Advanced [show]


Justin Brady, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is matted, messy, and big. His eyes are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Some 3 years later his spouse died after the birth of his son. Heartbroken, Justin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Adventurer. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Justin Brady, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Shane Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears silk and lounges about seductively. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Shane Cooper, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chrysoberyl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is an amazing painter.

History: Gifted from a young age, Theobald studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Artistic, Gifted. Bonds: Nature, Job, Criminal record. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Theobald Yardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Hugh Oakley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light green in addition to tight pants. His red hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Oakley, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Malachite (8 gp). Star rose quartz (40 gp). 1 Holy water.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His hair is long and white with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive, Selfish. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Beckwith, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 7 (-2)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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