Anselm Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a tan and black handkerchief worn on his left side. He wears his auburn hair up in a very large beehive style do. His eyes are green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Sailor for hire.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 8000 cp.
Geoffrey Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. His eyes are violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Geoffrey studied abroad. He was an apprentice working in his mother's forge. He struck the Bookbinder job and began his own company from there.
Motivation: Further expansion of business; and marry his brother to traveling adventurers
Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Job, Family. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Theobald Yorke, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his axe, and his gloved hand is found clutching a axe. He has silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He feels threatened by others; and he wants revenge against dire rats
Ideals: Professionalism. Flaws: Addict, Hedonist. Bonds: Immigrant. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Obsidian (4 gp). Black opal (1100 gp). Blue star sapphire (1100 gp). Tourmaline (130 gp).
Miles Wheatley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His auburn hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.
Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Soapmaker profession.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is content; and expand his business
Ideals: Disciplined, Entrepeneur, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: Just what you see.
Trym Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Gardener, his father struggled to pay the bills. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Guardian, Poor, Adventurer, Job. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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