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NPC Generator

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Advanced [show]


John Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears black trousers with white and black striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He wears his golden hair up. His eyes, though not visible through his cowl, are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. John was born on a far northern mountains where he grew up under the tutelage of his father, an expert Butcher. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Extrovert. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Marley, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Bernard Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has styled his brown hair well, parting it to the left. He has several tiny jet earrings on each ear.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he has decided he is irredeemable

Flaws: Depressed. Bonds: Rich, Criminal record, Immigrant. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Bernard Winthrop, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 4 (-3)15 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is still thick. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Addict. Bonds: Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Gerard Wesley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Golden pearl (110 gp).


Social Check DCs


Nicholas Fawcett, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars, and his gloved hand is found clutching a whip. His hair is short and blonde. His green eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Opinionated, Optimist. Flaws: Addict. Bonds: Poor, Family. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Nicholas Fawcett, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 7 (-2)12 (+1)
Skills History +5, Medicine +0
Senses Passive Perception 8
Languages Common, Ignan, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He has no hair. His violet eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Sculptor business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Has a crush, Job. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Percival Dryden, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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