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NPC Generator

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Advanced [show]


Arnold Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: He was born in the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Human people; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Immigrant, Criminal record. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Arnold Westbrook, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his glaive always slung over his shoulder. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small plains village. He worked as a nervous Laborer and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Enemies, Military, Nature, Job. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Geoffrey Mitchell, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)16 (+3) 11 (+0)6 (-2)
Skills Deception +0, History +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40000 sp. Citrine (40 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs


Shane Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a hunchback. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Shane Atterton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His white hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has drifted from career to career and currently works as a Farmer.

Motivation: To protect his home; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Mundane, Antagonistic. Bonds: Military, Job, Guardian. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

William Skelton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy white suit. He has a small bristly mustache and wavy chestnut hair. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Shy, Hedonist. Bonds: Attractive, Mentor, Family. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Gomory Hadlee, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs

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