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NPC Generator

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Advanced [show]


Hugh Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He carries with him a set of whips on his belt, each one with a topaz on the hilt. His silver hair is singed and shortened. He has gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Hugh Tyndall, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Pink pearl (70 gp). Eye agate (13 gp). 2 Thunderstones. 1 Everburning torch. 4 Holy water.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a simple black robe with green stripes complete with hood. He wears his red hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Nature. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Randal Hartford, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Amethyst (140 gp). Jasper (20 gp). Freshwater pearl (8 gp).


Social Check DCs


Godfrey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length golden hair. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: Godfrey was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Lancaster, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)7 (-2) 11 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple green robe with brown stripes complete with hood, and a wedding ring on his left hand. His golden hair is singed and shortened. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Bertram was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: In love, Military. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Bertram Royston, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (130 gp). 1 Superior lock. 1 Crowbar.


Social Check DCs


Henry Browning, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His moppish black hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Sensitive. Bonds: Nature, Adventurer, Enemies. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Henry Browning, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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