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NPC Generator

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Advanced [show]


Hunter Ridley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Ridley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Giant, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Military, Rich. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Trym Reid, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Brass mug with jade inlays (300 gp). 3 Smokesticks. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Gifted, Logical. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Clapham, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Roland Law, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His hair is brown and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Opinionated. Bonds: Rich, Religious, Enemies. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Roland Law, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2 Holy water. 4 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered longsword and tarnished ceremonial dagger as well. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Mortician, who enjoyed hunting, Richard was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Bradly, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. Chrysoprase (20 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs

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