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NPC Generator

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Advanced [show]


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in grey turtlenecks beneath a red coat with black slacks. He keeps his brown hair in a pixie cut. He has a dull look in his hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: He got into the Courier business at a young age. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Family. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Robert Lindsay, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Home, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a red tunic with grey highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His silver hair is singed and shortened. His amber eyes peer out from beneath his wide-brimmed red hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Rolf Home, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)6 (-2) 10 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3100 sp. Tourmaline (110 gp). Star ruby (700 gp).


Social Check DCs


Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown, dusty cloak. He keeps his white hair in a flapper bob. He has violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Ideals: Impeccable, Philantrophist. Bonds: Nature, Job, Criminal record. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Brandon, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Aquamarine (900 gp). Black pearl (900 gp). Freshwater pearl (7 gp).


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is still thick. His eyes are brown and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Anselm Westcott, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 15 (+2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. Peridot (30 gp). Amber (120 gp). Alexandrite (600 gp). 1 Good lock.


Social Check DCs

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