Everard Livingstone, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Everard was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and doesn't want to be a bounty hunter and was forced into it by his family
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Rich. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 17000 cp. Deep green spinel (40 gp). Blue quartz (14 gp). Iolite (70 gp). 1 Masterwork Common Ranged Weapon.
Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. His hair is black and very short. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 11000 cp.
Geoffrey Stafford, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His long blonde hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Soapmaker business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Soapmaker job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark
Flaws: Terse, Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. A delicate silver chain set with a tourmaline (60 gp). 1 Tanglefoot bags.
Frederick Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.
Personality: Calm and collected, he is a well trained Bellfounder. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west, but his parents moved at a very young age to the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: To be a Butcher again.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 11000 sp.
Everard Mitchell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, brown cloak. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Has a crush, Nature, Enemies. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Deep blue spinel (300 gp). Peridot (60 gp). Aquamarine (300 gp).
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