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NPC Generator

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Advanced [show]


Wymar Abram, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Spy. With a patchy white beard and wild white hair. His blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Wymar will drive conversation. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Artistic. Flaws: Disease, Insane, Fearful. Bonds: Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Abram, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Dean Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His hair is blonde and very short. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Dean Shelly, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Red-brown spinel (80 gp). Amber (80 gp).


Social Check DCs


Roland Redfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear white clothing when he does not wear armor. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Roland Redfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Vance, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large pastel jacket. He is an epitome of beauty. With bright black hair and a scraggly beard. His eyes are a pleasant hazel.

Personality: This man loves music and to teach people music more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: He was born in the north, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Criminal record, Adventurer. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Shane Vance, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Heward Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey Stetson hat and grey clothes, he is not a threatening figure. He has golden hair. This brown eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heward was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Enemies, Criminal record. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Heward Clare, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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