Theobald Snowdon, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and is dressed in a clean white cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His head has been shaved. He has violet eyes and a white hat with a green feather.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Insane, Disease. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Balimaar Tyndall, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Tanner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.
History: When he was but 3 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 18000 cp.
Lewis Riley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a brown handlebar mustache and slicked back brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist, Fighting. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Trym Harper, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky brown painted plate armor. He is an epitome of beauty. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world; and retire the richest man in the south
Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Heward Norton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He prefers to wear flannel. He has a hunchback. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Heward's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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