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NPC Generator

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Advanced [show]


Richard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin brown vertical stripes and grey pants. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. He has moderate length red hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Richard was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Richard Brownrigg, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Hampton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His moppish black hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Solomon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Religious. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Solomon Hampton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 600 sp. Rhodochrosite (15 gp).


Social Check DCs


Bertram Thackeray, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He is obsessed with his god.

History: Bertram was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Bonds: Attractive, Immigrant, Religious, Family. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Bertram Thackeray, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)5 (-3) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Conrad Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Ideals: Gifted, Philantrophist. Bonds: Nature, Adventurer, Criminal record. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Conrad Wentworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Norman Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Barkeep soon after.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Logical, Optimist. Flaws: Disease. Bonds: Job. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Norman Mori, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Coral (90 gp).


Social Check DCs

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