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Advanced [show]


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Weaver father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Everard Gladstone, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trey Brandon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has red hair. His fierce violet eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Adventurer. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Trey Brandon, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 17000 cp. Sardonyx (70 gp). Blue quartz (12 gp). Jasper (70 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Arnold was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic. Bonds: Adventurer, Attractive, Family. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Arnold Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has brown eyes and a tan hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: Guy was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Attractive. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Guy Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gomory Deighton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a green suit, brown shirt, and white tie. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Blacksmith, Gomory learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Joker, Artistic. Bonds: Family, Job, Religious. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Gomory Deighton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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