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Advanced [show]


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is unkempt and raggedy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Aldous studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Poor, Guardian. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Aldous Nash, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His black hair is smooth and relatively long. His eyes are likewise blue.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: In love. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Hugh Hamilton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 cp. Chrysoberyl (140 gp).


Social Check DCs


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Selfish. Bonds: Rich, Immigrant, Family. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Godfrey Wade, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Eye agate (15 gp). Alexandrite (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Dustin Holton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in yellow turtlenecks beneath a grey coat with white slacks. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Dustin Holton, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rhodochrosite (10 gp).


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his tan robe and has his kukri always slung over his shoulder. His black hair is lengthy. His hazel eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Job, Slave, Adventurer, Criminal record. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Anselm Altham, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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