Godfrey Kenley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and red. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Citrine (70 gp). Violet garnet (400 gp). Carnelian (70 gp). Violet garnet (400 gp). 1 Minor magic item.
Nicholas Read, Male Human [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his pickaxe always slung over his shoulder. His black hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Racist, Shy. Bonds: Rich, Adventurer, Religious. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 6 (-2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork manacles.
Hunter Brandon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear
Flaws: Ugly, Cynical, Fearful. Bonds: Immigrant, Enemies. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Peridot (60 gp). Amber (80 gp). Sard (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Miles Stafford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. His silver hair is smooth and relatively long. His fierce gray eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and human compassion
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Manfred Bradley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tan trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: Further expansion of business; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.
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