Norman Churchill, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Norman was born the youngest of three triplets. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Shy. Bonds: Family, Enemies. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Violet garnet (900 gp). Obsidian (4 gp). 1 Antitoxin. 1 Everburning torch.
Adam Marley, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His skin is fair and his fingers are delicate and long. His chestnut hair is heavily combed to the left. His gray eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has achieved small success as a Masseuse.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. Tiger eye turquoise (11 gp).
Anselm Richie, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and pastel robe with the hood down. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a long red beard, and similarly colored long hair. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Justice, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Draconic, Dwarven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver ewer (50 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Geoffrey Gracey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a red suit, brown shirt, and grey tie. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Layabout, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Poor, Nature. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Aquamarine (300 gp).
Kyle Oakes, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.
History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Baker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!