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NPC Generator

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Advanced [show]


Anthony Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He sports a long red beard, and similarly colored long hair. His hazel eyes peer out from beneath his small red hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Doppelganger in disguise. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Anthony Heiser, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theodoric Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries a battered warhammer and tarnished pickaxe as well. His golden hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Fighting, Joker, Impeccable. Bonds: Poor, Family. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Theodoric Atterton, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Slave, Job, Adventurer. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Ernest Graeme, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor, Adventurer, Rich. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Don Stratford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)6 (-2)
Skills History +4, Performance +0
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Redfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. He has a long black beard with little hanging trinkets. His eyes are green.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Guardian, Slave, Criminal record. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Redfield, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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