Gerard Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Interpreter does. He sports a long golden beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.
Personality: This man loves music and to teach people music more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: To be a Guard again.
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
Chad Everly, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: Born to a Guard, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 70 pp.
Norman Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear pastel pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Slave, Military. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Peter Graham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a red suit. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are blue and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Family, Nature. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Red garnet (160 gp). Onyx (20 gp). Rock crystal (20 gp).
Manfred Shelley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is unkempt and raggedy. He has a dull look in his violet eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Bowyer, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
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