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NPC Generator

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Advanced [show]


Randal Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his blue robe and has his shortspear always slung over his shoulder. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Persistence. Bonds: Religious, Criminal record, Slave. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Randal Oakes, Male Human Fighter 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 7 (-2)15 (+2)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Reynard Southey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a grey and red handkerchief worn on his left side. His hair, while still mostly golden, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up glaive and armor he uses now. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Family, Job. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Southey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with black socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright auburn hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

John Davenport, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Jocelyn Compton, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with black and brown striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His silver hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. Jocelyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jocelyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his sister recently and the two have been together since.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Bonds: Family, Rich, Criminal record. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Jocelyn Compton, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugh Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a long black beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Justice, Athletic. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Hugh Winchester, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)6 (-2) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Azurite (9 gp).


Social Check DCs

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