Gerard Anderton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Gardener. He is physically well-built. His golden hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Addict, Antagonistic, Disease. Bonds: Job, Religious. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Superior lock. 1 Superior lock. 1 Silk rope.
Hubert Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has a dull look in his blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He has achieved small success as a Weaver.
Motivation: He has money and likes to spend it; and sabotage a competitor
Bonds: Rich, Slave, Job, Enemies, Adventurer. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 500 sp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Average lock.
Everard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black coat over a green low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Masseuse father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Justice. Flaws: Ugly, Addict, Disease. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp.
Norman Walpole, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is an epitome of beauty. His long auburn hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.
History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Henry Dudley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His chestnut hair is lengthy. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Mentor, Adventurer. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
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