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NPC Generator

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Advanced [show]


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears rags and sports a simple walking cane, marred by chocolates. His blonde hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his feathered yellow hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Mentor, Nature. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Hampton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Emerald (1000 gp). Malachite (6 gp). Banded agate (6 gp).


Social Check DCs


Raymond Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: To be a Beggar again; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Raymond Quinton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)18 (+4) 12 (+1)9 (-1)
Skills History +6, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Ignan, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ernest Hallewell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Ernest Hallewell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy green pantaloons and a red scarf. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Fearful. Bonds: Attractive, Family, Criminal record. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Addington, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Lewis Anderton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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