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NPC Generator

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Advanced [show]


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His black hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Slave, Immigrant, Job. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Gerald Yardley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)7 (-2) 15 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time and is in decent physical shape. His brown hair is drawn into a tight pony tail with a clover scrunchie. His thin eyebrows rest above his beady hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Flaws: Ugly, Secretive. Bonds: Has a crush, Adventurer, Poor. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Justin Gracey, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Healer’s kit. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears light armors faded through time and improper care. His red hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Terse. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with music.

History: Bertram hails from a village terrorized by dire rats. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Bertram Yeardley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roland Northcott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair is auburn and curly. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Impeccable. Bonds: Attractive, Poor, Slave. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Northcott, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 6 (-2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp. Violet garnet (600 gp). Blue quartz (11 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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