Wymar Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue coat over a green low-cut shirt, and a broad hat upon his head. His chestnut hair is cut short. His eyes are green and catlike.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: He was raised in a plains tribe. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants his loneliness to end; and he feels kind of lost in life
Flaws: Depressed, Fearful, Secretive. Bonds: Nature, Has a crush. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise green.
Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Rich, Religious, Mentor. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Percival Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair and beard is wavy and long. His green eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can't help but pocket interesting objects he comes across
History: The child of southern immigrants he idolized his father. Percival was born on a far southern desert where he grew up under the tutelage of his father, an expert Miner. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Poor, Attractive, Criminal record, Immigrant, Religious. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 4 Alchemist’s fire. 1 Holy water.
Cory Brady, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a brown suit, black shirt, and tan tie. He has a small bristly mustache and wavy white hair. He has gleaming, smiling amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal writing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 18000 cp. Amethyst (90 gp). Freshwater pearl (8 gp). 3 Antitoxin. 2 Alchemist’s fire.
Jocelyn Upton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears silk and lounges about seductively, and his gloved hand is found clutching a longbow. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Jocelyn has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
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