Tim Hadleigh, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His long auburn hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the south. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others.
Flaws: Greedy, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Rhodochrosite (12 gp). Aquamarine (1100 gp).
Jocelyn Hadley, Male Human [Permalink]
Personal [hide]
Description: This northern man likes to wear tan tank tops with red pants. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. His blue eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom
Flaws: Mundane, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Anthony Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. His hair, while still mostly white, has prominent grey streaks. His amber eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with singing.
History: The child of a Healer, who enjoyed hunting, Anthony was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his singing dream.
Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his sister to traveling adventurers
Ideals: Athletic, Persistence, Artistic. Bonds: Nature, Family, Adventurer. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp. Deep green spinel (90 gp). Malachite (13 gp). Red-brown spinel (90 gp).
Solomon Hartford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He keeps his auburn hair in a flapper bob. His eyes are green and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Joker. Bonds: Rich, Job, In love, Family. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 sp. 1 Minor magic item.
Anselm Oakes, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his tan robe and has his quarterstaff always slung over his shoulder. His golden hair is smooth and relatively long. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Adventurer, In love. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 2 Holy water. 4 Thunderstones.
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