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NPC Generator

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Advanced [show]


Don Asheton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a small bristly mustache and wavy silver hair. His amber eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Military, Job, In love. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Don Asheton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 12 (+1)6 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Norman Oakley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Norman Oakley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Shipwright soon after.

Motivation: To share knowledge with the world; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Gifted, Fighting, Logical. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Norman Ridley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Bricklayer profession.

History: Born to a Bricklayer, his father struggled to pay the bills. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Masseuse like his father before him.

Motivation: Many goblins want him driven away; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Poor, Criminal record, Enemies. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Heward Graham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 5 (-3)15 (+2)
Skills Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Nicholas Braxton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His black hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 8 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Braxton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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