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NPC Generator

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Advanced [show]


Thomas Clifton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His white hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Debt. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Clifton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. White opal (800 gp). Banded agate (16 gp). Smoky quartz (20 gp).


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries tridents. His hair is white and curly. His eyes, though not visible through his cowl, are violet.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Gerald Alton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Shelley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Barrister, Alex learned a great deal about his father's area of expertise. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Barrister job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Alex Shelley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Eye agate (5 gp).


Social Check DCs


Nicholas Carlton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a red poncho over his likewise colored trousers and shirt. He has a very tight haircut. His eyes, though not visible through his cowl, are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small plains village. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly, Emotional. Bonds: Nature, Job. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Nicholas Carlton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Hematite (8 gp). Jade (150 gp).


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut short. He has a tattooed face.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Tanner in town.

History: His father raised him in a mountain cabin. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Immigrant. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Trey Sherwood, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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