Miles Norton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean blue cloak covering his clean studded leather. With bright chestnut hair and a scraggly beard. His amber eyes are passionate and lively.
Personality: He is extraordinarily eccentric. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Military, Rich, Adventurer, Religious. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Dean Woods, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his sword. His hair is blonde and very short. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Joker, Fighting, Persistence. Bonds: Criminal record. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Chad Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. He is physically well-built. He has a very tight haircut. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west to a Bellfounder, Chad learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Actor again; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Has a crush, Enemies. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Chrysoprase (70 gp). Violet garnet (900 gp).
Justin Tindall, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Cory Harrington, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is golden and curly. His fierce violet eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
