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Advanced [show]


Adam Bentley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Adam was born the youngest of three triplets. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Regain custody of his son; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Mundane, Disease. Bonds: Family. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Bentley, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Alexandrite (900 gp).


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with pastel socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He became a Sailor soon after.

Motivation: Wants a kiss; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Bonds: Enemies, Poor, Job, Has a crush. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Merton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)4 (-3) 11 (+0)7 (-2)
Skills Intimidation +0, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hubert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a penchant for wearing a ring with an oversized opal on his left hand. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Bonds: Rich, Military, Adventurer. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Hubert Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a very tight haircut. His gray eyes peer out from beneath his small blue hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Drogo Coombs, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He has wavy brown hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Tanner. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To be a Soapmaker again; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

William Ridley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. 1 Everburning torch.


Social Check DCs

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