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NPC Generator

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Advanced [show]


Adam Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. A freak accident while working with his Armorer father left him crippled. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Disease. Bonds: Immigrant, Job, Rich, Military. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Oakes, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 8 (-1)7 (-2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. Chrysoprase (40 gp). Chrysoberyl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Reynard Colby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 3 years old his parents immigrated from the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Reynard began to lead the lost caravan. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Logical, Entrepeneur. Bonds: Immigrant, Enemies, Adventurer. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Reynard Colby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Onyx (50 gp). Red spinel (130 gp). Jasper (50 gp).


Social Check DCs


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Wymar Mitchell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)9 (-1) 7 (-2)8 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His red hair has been sun bleached extensively. He has a dull look in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive, Rich, Job. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Gerard Bentham, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Vance, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a rapier. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: Arnold was born the youngest of three triplets. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Vance, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (200 gp).


Social Check DCs

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