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NPC Generator

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Advanced [show]


Roger Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a blue low-cut shirt, and a broad hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. A gifted student he started as a Bather, but he got bored and became a Cartwright. He has worked as a Cartwright like his mother before him.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Slave, Military, Job, Adventurer. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Roger Graham, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theobald Budd, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail, and sports empty pouches on his belt. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed, Disease. Bonds: Attractive, Military, Rich. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Theobald Budd, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered quarterstaff and tarnished nunchaku as well. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Hubert was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Hubert Gracey, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears yellow cloth garments or leather armor. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Skelton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes. His auburn hair is singed and shortened. His blue eyes peer out from beneath his small yellow hat.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a ruthless business man, a trait he acquired from his mother.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family, Debt. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Everly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Alexandrite (300 gp). Tiger eye turquoise (15 gp). Carnelian (30 gp). 1 Masterwork studded leather. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs

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