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NPC Generator

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Advanced [show]


Alexandre Barclay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He wears his golden hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Alexandre was born with his father's beautiful face. His childhood dream was to be a Stylist, but he was a colossal failure. He has drifted from career to career and currently works as a Beggar.

Motivation: He'd like to take his coworkers down a peg; and to be a stylist again

Flaws: Racist, PTSD. Bonds: In love, Job, Attractive. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Alexandre Barclay, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 7 (-2)16 (+3)
Skills Arcana +3, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Peter Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed northerner is not easily forgotten.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Peter Morton, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)18 (+4) 8 (-1)15 (+2)
Skills Arcana +7, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Orc, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his silver hair. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Aldous Beckwith, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Roland Tatum, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries maces. His black hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Rich, Has a crush. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Roland Tatum, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2600 sp. Pink pearl (150 gp). Smoky quartz (60 gp).


Social Check DCs


Trym Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Shy, Insane, PTSD. Bonds: Poor. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Trym Northcott, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs

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