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NPC Generator

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Advanced [show]


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and wants his loneliness to end

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Has a crush, Rich. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Kent, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears dark leathers with embroidery. He wears a Stetson hat to cover his moderate length brown hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Guy was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family, Mentor. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Allerton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with black stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the east. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the east. He has had some formal painting training, and achieved minor success. He was granted druidic powers by his dying brother.

Motivation: To get a good night's sleep.

Ideals: Pacifist, Gifted, Artistic. Flaws: Insomniac. Bonds: Poor. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Henry Wheatley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple yellow line shooting up and back down. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Sydney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2700 sp. 1 Good lock.


Social Check DCs


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears red trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Jackalwere in disguise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed. Bonds: Poor, Immigrant, Slave, Adventurer. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Richard Shelly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)11 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp. 1 Half-Plate. 1 Breastplate. 1 Buckler.


Social Check DCs

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