Gerald Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Poor, Family, Nature, Adventurer. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Blue quartz (8 gp). Iolite (60 gp). 1 Minor magic item.
Hunter Stapleton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 7000 cp.
Hubert Vance, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Addict, Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Celestial, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Red spinel (160 gp). Smoky quartz (80 gp).
Godfrey Moreno, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He keeps his auburn hair in a flapper bob. His eyes are likewise hazel.
Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Godfrey was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He has achieved small success as a Apothecary.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Bonds: Attractive, Criminal record, Job. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. Jade (110 gp). Carnelian (70 gp). Black pearl (800 gp). Smoky quartz (70 gp). 1 Minor magic item.
Ernest Conway, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ernest was born on a far northern mountains where he grew up under the tutelage of his father, an expert Shepherd. He has never given up on his poetry dream.
Motivation: He is content; and he has money and likes to spend it
Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Rich, Attractive, Immigrant. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
