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NPC Generator

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Advanced [show]


Anthony Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy green pantaloons and a white scarf. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful brothel owner made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Flaws: Ugly, Shy, Racist. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Clayden, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp. Deep blue spinel (700 gp). Black pearl (700 gp). Hematite (15 gp).


Social Check DCs


Gomory Marston, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a pastel shirt with thin grey vertical stripes and green pants. His silver hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and his religion dominates his actions

Ideals: Justice, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Gomory Marston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (800 gp).


Social Check DCs


Clerebold Gyula, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Clerebold Gyula, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (300 gp). Malachite (13 gp). Moss agate (13 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Cory Reid, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is braided into rings. His eyes are blue.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Interpreter job and began his own company from there.

Motivation: He's looking for his big break; and to settle down with his crush

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Cory Reid, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a red coat over a tan low-cut shirt, and a small hat upon his head. He has no hair. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Depressed, Mundane. Bonds: Religious. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Don Deighton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs

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