Charles Fulton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Charles was born with his mother's beautiful face. He worked as a nervous Architect and found it very stressful. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out.
Bonds: Slave, Job, Family, Attractive. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Justin Redfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His hair is chestnut and curly. His hazel eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Shipwright, Justin learned a great deal about his mother's area of expertise. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp.
Heward Elton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fancy black suit. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
Don Alton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel wide-brimmed hat and pastel clothes. His chestnut hair is unkempt and raggedy. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family, Nature. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp.
Heward York, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a fancy brown suit. His right leg appears badly burned and disfigured. His brown hair is lengthy. He has gleaming, smiling gray eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
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