Alex Bing, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with red socks and a vest with buckled shoes. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Marry his sister to traveling adventurers; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Adventurer, Family. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Arnold Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Trey Coombs, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He usually wears his pastel robe and has his longsword always slung over his shoulder. His auburn hair is heavily combed to the left. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Insomniac, Hedonist, Fearful. Bonds: Adventurer. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 8000 cp. 2 Antitoxin. 2 Holy water.
Clerebold Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.
Motivation: Expand his business; and he's looking for his big break
Flaws: Depressed. Bonds: Poor, Job, Adventurer, Slave. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Godfrey Hartford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Emotional. Bonds: Poor, Attractive, Military. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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