Adelard Yorke, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a yellow shirt with thin green vertical stripes and white pants. His left hand appears badly burned and disfigured. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 200 gp.
Arnold Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of orcs once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Bonds: Rich, Attractive, Enemies, In love. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. 1 Half-Plate. 1 Banded mail.
John Hamilton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His red hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a illithids raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Mentor, Enemies. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: Just what you see.
Gomory Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes are blue and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Justice, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Bertram Coombs, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy pastel pantaloons and a black scarf. His golden hair is thinning but still full. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the north. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he wants revenge against goblins
Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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