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NPC Generator

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Advanced [show]


Kody Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. He wears his black hair down. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Eastaughffe, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tight fitting black shirt and pants. His skin is also unnaturally pale. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: Gilbert was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Detective job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insane, Addict. Bonds: Job, Slave. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Mori, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Solomon Brady, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright violet suits and hats, and a wedding ring on his right hand. His hair is silver and very short. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: In love, Rich, Adventurer, Religious. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Solomon Brady, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)16 (+3) 18 (+4)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 14
Languages Common, Draconic, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Frederick Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. Beneath his clothing is a huge mess of scar tissue. His hair is brown and very short. He has a dull look in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast desert. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Slave, Family, Rich, Nature. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Frederick Peyton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he wears black painted combat armor at almost all times. His brown hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Bonds: Family, Religious, Enemies. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Trym Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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