Dustin Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Dustin was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Fighting, Justice, Impeccable. Flaws: Secretive, Insane. Bonds: Job. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2300 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Ralf Spaulding, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears yellow painted combat armor at almost all times. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north. Ralf was born on a far northern plains where he grew up under the tutelage of his father, an expert Blacksmith. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants his loneliness to end
Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 sp.
Wymar Langston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a violet armored body suit, with a simple tan line shooting up and back down. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling violet eyes.
Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Wymar was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to be a brewer again
Ideals: Logical. Bonds: Job, Attractive. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Adelard Branson, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Hunter does, and he perpetually has his longsword ready. His hair is long and brown with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the east. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Adelard was raised in a hard working conservative environment. He worked as a nervous Hunter and found it very stressful. He has drifted from career to career and currently works as a Hunter.
Motivation: Expand his business.
Ideals: Fighting, Pacifist. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Carnelian (70 gp). Sardonyx (70 gp). Smoky quartz (70 gp). 1 Chain shirt.
Frederick Clare, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue tunic with tan highlights, and long yellow pants that bunch up around his shoes. His golden hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: He was born in the north, but his parents moved at a very young age to the east. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Blue quartz (12 gp). Chrysoberyl (140 gp).
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