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NPC Generator

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Advanced [show]


Norman Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of death around his neck, and a scythe on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Bonds: Slave, Rich, Religious. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Norman Kenley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1400 sp. Bloodstone (20 gp). Carnelian (20 gp).


Social Check DCs


Henry Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His hair is red and very short. His violet eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Tattersall, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a glaive. His white hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Aldous Sherwood, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Insane, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

Shane Jacobs, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His moppish black hair is in a traditional bowl cut. He has hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Pacifist. Bonds: Attractive, Guardian, Poor. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Winthrop, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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