Thomas Mitchell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. His golden hair is kept up in a ponytail inside a feathered hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: While he acts the brute, he is far gentler than he would appear. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Norman Bristol, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Norman was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
Aldous Badger, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in earthy colors with a black and green handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Family. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
Richard Paxton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He is portly but not overly obese. He has wavy brown hair. This green eyed easterner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Job, Enemies, Religious, Criminal record. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp.
Ralf Chatham, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears pastel painted combat armor at almost all times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
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