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Advanced [show]


Balimaar Breeden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His moppish silver hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and wants a kiss

Ideals: Gifted, Fighting. Bonds: Enemies, Immigrant, Has a crush. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Balimaar Breeden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Shelly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born on a small isolated farm. Adelard was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bather. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Criminal record, Nature, Immigrant. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Shelly, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Bloodstone (40 gp). 1 Climber’s kit. 1 Good lock.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Manfred Davenport, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A roughly beaten golden orb (160 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Tim Payton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is tall, broad shouldered and powerfully built. His silver hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Actor, Tim learned a great deal about his father's area of expertise. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Tim Payton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)7 (-2) 15 (+2)11 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Ashton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has a hunchback. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes are violet and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bellfounder, but he got bored and became a Tanner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Everard Ashton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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