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Advanced [show]


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a green suit, violet shirt, and yellow tie. His auburn hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Criminal record, Adventurer. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Balimaar Quinton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. 1 Breastplate. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears rags and sports a simple walking cane. He has white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Lewis Davenport, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)5 (-3) 16 (+3)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


Diggory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His blonde hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of a Mason, who enjoyed hunting, Diggory was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and many illithids want him driven away

Ideals: Passionate, Entrepeneur, Impeccable. Bonds: Poor, Enemies, Nature. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Diggory Stansfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Jet (90 gp). Alexandrite (800 gp).


Social Check DCs


Randal Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean blue cloak covering his clean studded leather. His head has been shaved. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Fearful, Racist. Bonds: Immigrant. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Randal Yeardley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Rhodochrosite (15 gp). Lapis lazuli (15 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Hunter Skelton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Religious. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Hunter Skelton, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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