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Advanced [show]


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His chestnut hair is lengthy. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Disease. Bonds: Attractive. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Charles Everly, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. Gold and topaz bottle stopper cork (700 gp). An abacus with copper, silver and gold markers (150 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item.


Social Check DCs


Richard Harper, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is still thick. He has violet eyes and a brown hat with a blue feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Philantrophist, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Harper, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 3 Smokesticks.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a crush on the local Bounty Hunter.

Flaws: Ugly. Bonds: Job, Has a crush, Family, In love. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Jacobs, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy pastel suit. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Wymar Mori, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 13 (+1)5 (-3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries scimitars. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Gifted. Flaws: Hedonist. Bonds: Immigrant. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Raymond Branson, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2700 sp. Star rose quartz (20 gp). Black star sapphire (500 gp). 1 Average lock. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs

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